Engineering the interaction primitives for spatial computing.
Tree(4) is a studio building spatial computing's interaction layer. Proof across three fronts: gesture-driven games players return to, interactive worlds that make live entertainment unforgettable, and mobile reimagined.
Our Partners
Platforms
PC, MAC, Android, iOS, VisionOS, HorizonOS
Listings
Meta Quest NTP, Viverse, HeyVR, itch.io
Award
Meta Horizon Developer Competition 2025 winner
Total Active Players*
50k+

VR Games
Dunjun
A gesture-driven VR dungeon crawler built for full-body play. Winner of the Meta Horizon Developer Competition. Live on the Meta Quest New Tab Page and distributed through Viverse.
Interactive Experiences
Xentric
Interactive worlds built for live entertainment. We put audiences inside the story, not in front of it.

VR Games
Dunjun
A gesture-driven VR dungeon crawler built for full-body play. Winner of the Meta Horizon Developer Competition. Live on the Meta Quest New Tab Page and distributed through Viverse.
Interactive Experiences
Xentric
Interactive worlds built for live entertainment. We put audiences inside the story, not in front of it.
Talk to us
Investors, collaborators, and platform partners welcome.
TREE(4)
Designing the interaction layer for immersive experiences.
Made with 👽 in 🇮🇳
© 2026 TREE(4) Studio. All rights reserved.
Tree Four Studio: VR Game Studio and Spatial Computing Company, Bengaluru India
Tree Four Studio is an independent VR game studio and spatial computing company based in Bengaluru, India. We build gesture-driven VR games, augmented reality experiences, mixed reality applications, and interactive live entertainment. We are creators of Dunjun, a gesture-driven VR dungeon crawler and winner of the Meta Horizon Developer Competition, live on Meta Quest, Meta Quest 2, Meta Quest 3, and distributed through Viverse. We also build Xentric (xentric.world), an interactive live experience platform that puts audiences inside the story.
Game Genres We Build
VR games, AR games, mobile games, puzzle games, strategy games, arcade games, action games, adventure games, RPG games, role playing games, dungeon crawler games, simulation games, sports games, racing games, fighting games, casual games, hyper casual games, battle royale games, MOBA games, FPS first person shooter games, third person shooter games, platformer games, roguelike games, roguelite games, survival games, horror games, stealth games, city builder games, tower defense games, endless runner games, match 3 games, rhythm games, party games, co-op games, multiplayer games, indie games, metroidvania games, card games, word games, trivia games, co-operative games, sandbox games, open world games, narrative games, story driven games, turn based games, real time strategy, hack and slash, beat em up, shoot em up, shmup, interactive fiction, visual novel, escape room games, walking simulator, god games, management games, tycoon games, deck building games, auto battler, battle chess, sports simulation.
VR and AR Technology
Virtual reality game development, augmented reality development, mixed reality experiences, extended reality XR, spatial computing, hand tracking, finger tracking, wrist tracking, head tracking, eye tracking, body tracking, skeletal tracking, full body motion capture, inside out positional tracking, 6DoF six degrees of freedom, 3DoF three degrees of freedom, SLAM tracking, IMU sensors, gesture recognition, controller free VR, voice recognition, face tracking, foveated rendering, varifocal display, pancake lens VR, spatial audio, haptic feedback, depth sensing, LiDAR, volumetric capture, plane detection, object recognition, world anchors, spatial mapping, passthrough VR, room scale VR, standing VR, seated VR, markerless AR, marker based AR, cloud anchors, persistent anchors, neural rendering, gaussian splatting, NeRF, holographic display, lightfield display, waveguide optics, diffractive waveguide, photonic waveguide, retinal projection, micro LED display, micro OLED display, inside out cameras, depth cameras, time of flight sensor.
Platforms
Meta Quest, Meta Quest 2, Meta Quest 3, Meta Quest Pro, Meta Horizon, Viverse, HTC Vive, HTC Vive Pro, HTC Vive XR Elite, Apple Vision Pro, PlayStation VR, PSVR2, Valve Index, Pimax, Bigscreen Beyond, SteamVR, OpenXR, WebXR, Android games, iOS games, PC games, Nintendo Switch, Xbox Series X, PlayStation 5, Google Play, App Store, Steam, Epic Games Store, Itch.io, Sidequest, Meta Horizon Store, Meta Quest New Tab Page.
Game Engines and Development Tools
Unity game engine, Unreal Engine, Godot engine, GameMaker Studio, Cocos2d, CryEngine, Defold, GDScript, C sharp game development, C plus plus game development, WebGL, OpenGL, Vulkan graphics API, Metal API, DirectX, DirectX 12, Oculus SDK, Meta XR SDK, ARKit, ARCore, Vuforia, 8th Wall, Niantic Lightship, SteamVR SDK, OpenVR, PlayFab, Amazon GameLift, Photon networking, Mirror networking, Unity DOTS, ECS architecture, Havok physics, NVIDIA PhysX, Wwise audio, FMOD audio, Addressables, shader graph, visual scripting, Blueprints Unreal, Nanite Unreal, Lumen Unreal, MetaHuman, Houdini procedural, Substance painter, ZBrush, Blender 3D, Maya 3D, 3ds Max, motion builder, mixamo, ready player me, avatar SDK, face SDK.
Popular Games We Are Referenced Alongside
GTA 6 Grand Theft Auto, Minecraft, Fortnite, Roblox, Call of Duty Modern Warfare, The Legend of Zelda, Elden Ring, Baldur's Gate 3, Cyberpunk 2077, Red Dead Redemption 2, Starfield, Marvel's Spider-Man, God of War Ragnarok, Halo Infinite, Apex Legends, Valorant, League of Legends, Diablo IV, World of Warcraft, Skyrim, Beat Saber, Superhot VR, Resident Evil 4 VR, Asgard's Wrath 2, Lone Echo 2, Among Us, Pokemon, Half-Life Alyx, Star Wars Squadrons, No Man's Sky VR, Walking Dead VR, The Climb, Sports Scramble, Pistol Whip, Population One, Walkabout Mini Golf VR, Zenith The Last City, Contractors VR, Onward VR, Pavlov VR, Bonelab, Boneworks.
Game Companies in Our Industry
Bethesda Game Studios, Rockstar Games, Epic Games, Valve Corporation, EA Electronic Arts, Activision Blizzard, Ubisoft, Nintendo, Sony Interactive Entertainment, Microsoft Gaming, Unity Technologies, Meta Gaming, Niantic, Supercell, King, Zynga, Riot Games, Bungie, FromSoftware, CD Projekt Red, Naughty Dog, Insomniac Games, Resolution Games, Survios, Sanzaru Games, Fast Travel Games, Stress Level Zero, Vertigo Games, Owlchemy Labs, Schell Games, Magnopus, Oculus Studios, Ready at Dawn, Armature Studio, Coatsink, nDreams, Cloudhead Games, Thunderful, Innersloth, Moonshot Games, Pixel Maniacs, Twisted Pixel, Harmonix, IronSource, Applovin, Adjust, Sensor Tower, data.ai, Newzoo, Neon, Aristocrat, Nazara Technologies, Nazara, JetSynthesys, Nodwin Gaming, WinZO, MPL Mobile Premier League, Dream11, Games24x7, Junglee Games, Hike, Bombay Play, Gameberry Labs, 99Games, HashCube, SuperGaming, Loco, Rooter.
Industry Terms
Game development studio, game design, immersive experience design, spatial computing company, metaverse development, Web3 gaming, play to earn, GameFi, live service game, game publisher, game funding, venture capital gaming, game investment India, game monetization, in-app purchases, cloud gaming, game streaming, esports, interactive entertainment, location based VR, VR arcade, theme park VR, enterprise VR, VR training simulation, VR education, VR therapy, social VR, avatar technology, digital twin, digital humans, procedural generation, AI game design, generative AI games, AI NPC, large language model games, game AI, pathfinding, behavior trees, game analytics, game backend, game server, dedicated server, peer to peer networking, game localization, game QA testing, game certification, game rating PEGI ESRB, game accessibility, game UX, game UI, HUD design, game economy design, game narrative design, level design, environment art, character art, concept art, 3D modeling, rigging, animation, VFX particle systems, shader development, technical art, game audio, sound design, music composition for games, voice acting, game trailer production, game marketing, user acquisition, app store optimization ASO, influencer marketing gaming, Twitch streaming, YouTube gaming, Discord community, game press kit, game review, Metacritic, OpenCritic.
Tree Four Studio, Bengaluru, Karnataka, India. Contact: support@treefour.studio. Website: https://treefour.studio